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Tony Matelli: New Gravity

Published in conjunction with the artist's first solo exhibition at a US museum, this book features recent and site-specific works by New York-based artist Tony Matelli (born 1971), accompanied by hundreds of found images. Matelli's work reorients the viewer's relationship to objects, upending forms and bodies to challenge and redefine perception.
$40.00

Grand Scale Monumental Prints in the Age of Dürer and Titian

Editor: Larry Silver, Elizabeth Wyckoff Contributors: Suzanne Boorsch, Lilian Armstrong , Alison Stewart, and Stephen Goddard Published on September 2, 2008
$50.00

Charlotte Brooks at LOOK, 1951-1971

Richly illustrated exhibition catalogue, with an introduction by Lisa Fischman, Ruth G. Shapiro '37 Director of the Davis Museum, and with contributions by Beverly W. Brannan, Curator of Photography, in the Prints and Photographs Division at the Library of Congress, and by esteemed photography historian and critic Vicki Goldberg. Edited and with an essay by Ileana L. Selejan.
$25.00

Partners in Design

Partners in Design, which accompanies an exhibition opening at the Davis Museum in the fall of 2016, chronicles their collaboration, placing it in the larger context of the avant-garde in New York—1930s salons where they mingled with Julien Levy, the gallerist who brought Surrealism to the United States, and Lincoln Kirstein, co-founder of the New York City Ballet
$15.00

The Game Worlds of Jason Rohrer

A maker of visually elegant and conceptually intricate games, Jason Rohrer is among the most widely heralded art game designers in the short but vibrant history of the field. His games range from the elegantly simple to others of almost Byzantine complexity. Passage (2007)—acquired by the Museum of Modern Art in New York—uses game rules and procedurals to create a contemporary memento mori that captures an entire lifetime in five minutes. In Chain World (2011), each subsequent player of the game’s single copy modifies the rules of the universe. A Game for Someone (2013) is a board game sealed in a box and buried in the Mojave Desert, with a list of one million potential sites distributed to Rohrer’s fan base. (Rohrer estimated that it would take two millennia of constant searching to find the game.) With Chain World and A Game for Someone, Rohrer became the first designer to win the prestigious Game Challenge Design award twice. This book, and the exhibition it accompanies, offers a comprehensive account of the artist’s oeuvre. The book documents all seventeen of Rohrer’s finished games, as well as sketches, ephemera, and related material, with color images throughout. It includes entries on individual games (with code in footnotes), artist interviews, artist writings, commentary by high scorers, and interpretive texts. Two introductory essays view Rohrer’s work in the contexts of game studies and art history.
$35.00

Francesca Woodman: Photographic Work

Photographer: Francesca Woodman Author: Ann Gabhart Published in 1989
$60.00